Introduce students to copyright issues.
Introduce new terms and definitions.
Emphasize illegal actions a student could take when using information from the Internet.
Provide students with safe computing steps when searching and using information over the Internet.
Worksheet 12: Copyright and Plagiarism
Cards for the “Flip the Card” game (located in the Appendix). Print and cut them out before class.
16 tennis balls labeled with the “Threat and Safe” words (located in the Appendix.) Print on sticker paper to make them easy to stick to the tennis balls.
Two baskets labeled “Threat” and “Safe.”
Read about copyright and read the cartoon.
Discuss how to appropriately use information and data from the Internet.
Read about plagiarism and cyber piracy and read the cartoon. Discuss the consequences of plagiarism and cyber piracy.
Get a flip card. When it is your turn, read your card out loud and ask the class if is it legal or illegal.
Get a labeled ball. When it is your turn, read the label out loud and toss the ball into the appropriate basket. If you are unsure, place the ball between the baskets and ask the class.
Read the worksheet and discuss how to use the Internet safely and appropriately.